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Pedro Romero

Game Designer

I’m a Game Developer with 6 years of experience working in the industry. In my career I have filed the roles of Designer and Programmer.
Currently working and studying hard to achieve my dream of becoming a full time Game Designer.

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You can read my full resume here.

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These are some of my projects:

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Klonoa Fangame

This is my current "side project", a game inspired by the classic for PlayStation. Developed mostly by myself using Unity.

Kluest

I'm currently working for Sons of a Bit, where we develop Kluest, a Geolocation MMO for Android and IOS.

My responsabilities include the design and implementations of enemies.

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Akura Games

My first job was at a small indie studio named Akura Games.

For 4 years I designed more than 20 casual games for them.

Game Jam Projects

​Over the years I have participated on several Game Jams. I’m very proud of the games I made for those events. I have worked as Game Designer on everyone of these games.

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